Level 2 Design Technology

Subject Description

Teacher in Charge: Mrs N. Walden

This course has an open entry, anyone who would like to take it can do so.

End of Year In Situ Project - The Exhibition

Year 12 Design Technology focuses on critical context project based learning using any kind of materials to create a physical outcome and digital technologies to support the theory work of the outcome. This is a 12 credit assessment with two internal achievement standards. The final outcome is exhibited in a collaboration with local businesses and the whole class.

 For example, Students can design wearable art to enter into the World of Wearable arts competition Wellington, New Zealand, and use instagram to share their construction process and gain feedback.. Students can create a mini collection to exhibit in a location of their choice (including virtual exhibitions), Students can make Korowai that is then gift as Toanga to special representatives of their whānau or school, while using youtube to create vlogging instructional videos on korowai construction. Student can create a product (shoes, jewellery) using 3D printing and 3D modelling software, Tinkercad. 

Current projects include - Coding leds to light up underneath a skirt, data projection onto a crinoline dress, Billy Eillish inspired jewelry, Cultural garments from Phillipines, Sri Lanka and Tokalau, Korowai weaving and modge podge experimentation. 

Students can choose an optional External to gain endorsement, which consists of a design portfolio of their Exhibition work.

Start of year competition project

Students are also given the opportunity to research and enter a competition. Examples of these are, The Hokanui Fashion Design awards, Light and Dark Photoshop skills competition, Eco Fashion runway awards, Stagequest, HETTANZ wearable art awards. This assessment is worth 4 credits and is internally assessed using the planning achievement standard.

Subject Overview

Term 2
Term 2 Week 2 Competition planning assignment due

Term 4
Term 4
week 2 External portfolio due

Week 5/6 The Exhibition project due

Learning Areas:



Level 3 Design Technology

All Design Technology students have the opportunity to use work from their other subjects if it fits within the assignment context chossen by the students. Some examples of these include - Using Technology project managment to organise productions in drama, using thier art work to support their Design and Visual communication work.

Contributions and Equipment/Stationery

Students are required to supply materials to complete prototypes.Eg Fabrics, wood, foam board ect
The course fee covers all materials required to put the prototype together including glue, art supplies, threads, sandpaper 3D printing filament, and maintenance of all classroom machinery ect

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All subject selections are provisional only and are subject to:

and the final decision is at the discretion of the Head of Learning Area for that subject.